JAVA İLE SİLAH OYUN YAPIMI!

-Allien Java Script:



public class Alien extends Sprite {

    private final int INITIAL_X = 0;
    public boolean sol =false;
    public boolean sag =true;
    

    public Alien(int x, int y) {
        super(x, y);

        initAlien();
    }

    private void initAlien() {

        loadImage("C:\\Users\\delic\\Downloads\\images (1)\\sokoban\\wall.png");
        getImageDimensions();
    }

    public void move() {

        if (x > 400) {
            sol = true;
            sag=false;
        }
        if (x<0) {
         sag =true;
         sol =false;
        }
        if (sag) {
         x+=5;
        }
        if (sol) {
         x-=5;
        }

        x -= 1;
    }
}

- Board Java Script:


import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
import java.util.ArrayList;
import java.util.List;
import javax.swing.JPanel;
import javax.swing.Timer;

public class Board extends JPanel implements ActionListener {

    private Timer timer;
    private SpaceShip spaceship;
    private List<Alien> aliens;
    private boolean ingame;  
    private final int ICRAFT_X = 180;
    private final int ICRAFT_Y = 280;
    private final int B_WIDTH = 400;
    private final int B_HEIGHT = 300;
    private final int DELAY = 15;

    private final int[][] pos = {
        {100, 10}, 
    };

    public Board() {

        initBoard();
    }

    private void initBoard() {

        addKeyListener(new TAdapter());
        setFocusable(true);
        setBackground(Color.BLACK);
        ingame = true;

        setPreferredSize(new Dimension(B_WIDTH, B_HEIGHT));

        spaceship = new SpaceShip(ICRAFT_X, ICRAFT_Y);

        initAliens();

        timer = new Timer(DELAY, this);
        timer.start();
    }

    public void initAliens() {
        
        aliens = new ArrayList<>();

        for (int[] p : pos) {
            aliens.add(new Alien(p[0], p[1]));
        }
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);

        if (ingame) {

            drawObjects(g);

        } else {

            drawGameOver(g);
        }

        Toolkit.getDefaultToolkit().sync();
    }

    private void drawObjects(Graphics g) {

        if (spaceship.isVisible()) {
            g.drawImage(spaceship.getImage(), spaceship.getX(), spaceship.getY(),
                    this);
        }

        List<Missile> ms = spaceship.getMissiles();

        for (Missile missile : ms) {
            if (missile.isVisible()) {
                g.drawImage(missile.getImage(), missile.getX(), 
                        missile.getY(), this);
            }
        }

        for (Alien alien : aliens) {
            if (alien.isVisible()) {
                g.drawImage(alien.getImage(), alien.getX(), alien.getY(), this);
            }
        }

    }

    private void drawGameOver(Graphics g) {

        String msg = "Game Over";
        Font small = new Font("Helvetica", Font.BOLD, 14);
        FontMetrics fm = getFontMetrics(small);

        g.setColor(Color.white);
        g.setFont(small);
        g.drawString(msg, (B_WIDTH - fm.stringWidth(msg)) / 2,
                B_HEIGHT / 2);
    }

    @Override
    public void actionPerformed(ActionEvent e) {

        inGame();

        updateShip();
        updateMissiles();
        updateAliens();

        checkCollisions();

        repaint();
    }

    private void inGame() {

        if (!ingame) {
            timer.stop();
        }
    }

    private void updateShip() {

        if (spaceship.isVisible()) {
            
            spaceship.move();
        }
    }

    private void updateMissiles() {

        List<Missile> ms = spaceship.getMissiles();

        for (int i = 0; i < ms.size(); i++) {

            Missile m = ms.get(i);

            if (m.isVisible()) {
                m.move();
            } else {
                ms.remove(i);
            }
        }
    }

    private void updateAliens() {

        if (aliens.isEmpty()) {

            ingame = false;
            return;
        }

        for (int i = 0; i < aliens.size(); i++) {

            Alien a = aliens.get(i);
            
            if (a.isVisible()) {
                a.move();
            } else {
                aliens.remove(i);
            }
        }
    }

    public void checkCollisions() {

        Rectangle r3 = spaceship.getBounds();

        for (Alien alien : aliens) {
            
            Rectangle r2 = alien.getBounds();

            if (r3.intersects(r2)) {
                
                spaceship.setVisible(false);
                alien.setVisible(false);
                ingame = false;
            }
        }

        List<Missile> ms = spaceship.getMissiles();

        for (Missile m : ms) {

            Rectangle r1 = m.getBounds();

            for (Alien alien : aliens) {

                Rectangle r2 = alien.getBounds();

                if (r1.intersects(r2)) {
                    
                    m.setVisible(false);
                    alien.setVisible(false);
                }
            }
        }
    }

    private class TAdapter extends KeyAdapter {

        @Override
        public void keyReleased(KeyEvent e) {
            spaceship.keyReleased(e);
        }

        @Override
        public void keyPressed(KeyEvent e) {
            spaceship.keyPressed(e);
        }
    }
}


- CollisionEx Java Script


import java.awt.EventQueue;
import javax.swing.JFrame;

public class CollisionEx extends JFrame {

    public CollisionEx() {
        
        initUI();
    }
    
    private void initUI() {
        
        add(new Board());
        
        setResizable(false);
        pack();
        
        setTitle("Collision");
        setLocationRelativeTo(null);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }

    public static void main(String[] args) {
        
        EventQueue.invokeLater(() -> {
            CollisionEx ex = new CollisionEx();
            ex.setVisible(true);
        });
    }
}

- Missile Java Script:


public class Missile extends Sprite {

    private final int BOARD_WIDTH = 390;
    private final int MISSILE_SPEED = 2;

    public Missile(int x, int y) {
        super(x, y);

        initMissile();
    }
    
    private void initMissile() {
        
        loadImage("C:\\Users\\delic\\Downloads\\images (1)\\sokoban\\sokoban.png");
        getImageDimensions();        
    }

    public void move() {
        
        y -= MISSILE_SPEED;
        
        if (y > BOARD_WIDTH)
            visible = false;
    }
}

-SpaceShip Java Script:


import java.awt.event.KeyEvent;
import java.util.ArrayList;
import java.util.List;
import java.awt.geom.AffineTransform;

public class SpaceShip extends Sprite {

 int rot = 0;
 int widthheight = 100;
 int posx = 250,posy =0;
 int atesx=225,atesy=450;
 boolean sag = true, sol =false,visible = true;
 
    private int dx;
    private int dy;
    private List<Missile> missiles;
    

    public SpaceShip(int x, int y) {
        super(x, y);

        initCraft();
    }

    private void initCraft() {
        missiles = new ArrayList<>();
        loadImage("C:\\Users\\delic\\Downloads\\images (1)\\pacman\\ghost.png");
        getImageDimensions();
    }

    public void move() {

        x += dx;
        y += dy;

        if (x < 1) {
            x = 1;
        }

        if (y < 1) {
            y = 1;
        }
    }

    public List<Missile> getMissiles() {
        return missiles;
    }

    public void keyPressed(KeyEvent e) {

        int key = e.getKeyCode();

        if (key == KeyEvent.VK_SPACE) {
            fire();
        }

        if (key == KeyEvent.VK_LEFT) {
         dx -= 2;
        }

        if (key == KeyEvent.VK_RIGHT) {
         dx = 2;
        }
    }

    public void fire() {
        missiles.add(new Missile(x + width/15, y + height / 15));
    }

    public void keyReleased(KeyEvent e) {

        int key = e.getKeyCode();

        if (key == KeyEvent.VK_LEFT) {
            dx = 0;
        }

        if (key == KeyEvent.VK_RIGHT) {
            dx = 0;
        }

    }
}

-Sprite Java Script:


import java.awt.Image;
import java.awt.Rectangle;
import javax.swing.ImageIcon;

public class Sprite {

    protected int x;
    protected int y;
    protected int width;
    protected int height;
    protected boolean visible;
    protected Image image;

    public Sprite(int x, int y) {

        this.x = x;
        this.y = y;
        visible = true;
    }

    protected void getImageDimensions() {

        width = image.getWidth(null);
        height = image.getHeight(null);
    }

    protected void loadImage(String imageName) {

        ImageIcon ii = new ImageIcon(imageName);
        image = ii.getImage();
    }

    public Image getImage() {
        return image;
    }

    public int getX() {
        return x;
    }

    public int getY() {
        return y;
    }

    public boolean isVisible() {
        return visible;
    }

    public void setVisible(Boolean visible) {
        this.visible = visible;
    }

    public Rectangle getBounds() {
        return new Rectangle(x, y, width, height);
    }
}





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